How to animate a walking cycle for animals
Animating a walking cycle for animals starts with analyzing their anatomy. For quadrupeds, focus on the alternating leg movement, keeping the body’s movement in sync with each step. For bipeds, make sure the weight shifts naturally with each stride. Keyframe the animal’s pose at the front and back extremes of the walk and then add in-betweens. Don’t forget to include secondary movements like tail wagging or ear twitching.
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