How to create realistic smoke in animation

Realistic smoke can be created using particle systems. Start by adding a particle emitter and adjusting its velocity, density, and opacity to simulate smoke. Use a turbulence effect to make the smoke move in random directions, and keyframe the particle system to show the smoke dissipating over time. Use light and shadows to make the smoke appear three-dimensional, and apply a soft blur to simulate the softness of smoke.

animationacademymumbai
https://www.animationacademymumbai.com

Leave a Reply