How to add textures to 3D animations
To add textures to a 3D animation, first unwrap the 3D model using your software’s UV mapping tool. Apply high-quality texture maps, such as diffuse, bump, and specular maps, to simulate surface details. Be sure to adjust the scaling of the textures to match the model’s size and proportions. In the animation phase, make sure textures remain consistent, and apply lighting effects to emphasize the surface details of the object.
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