How to create a 3D animation in Maya

Start by building the character or object you want to animate in Maya. Use the rigging tools to create a skeleton structure and bind it to your model. Next, set keyframes at key moments of the animation, such as the start, end, and intermediate poses. For fluid motion, add easing between keyframes and adjust your graph editor for smooth transitions. Don’t forget to add textures, lights, and camera movements to complete the animation.

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